Adding keyboard Numbers Pressed,Need to add numbers pressed
I need to use trap number keys and at every update to add that to previous sum. For example, if I press 5 then 6 the debug message should say 11 then say I press another 8 number key. The debug message...
View ArticleCtrl-Z not working in text fields in custom inspector
I have a custom editor window containing an InspectorElement with its own UXML and USS files. I've set it up to handle undo with Undo.RecordObject, and that works -- but only when the focus is not on a...
View ArticleUnity input system only triggers once
Hi there, I recently started work on a platformer, and wanted to use the new Unity input system. Unfortunately, after setting it up, any input only triggers once, and *holding* down on buttons or keys...
View ArticleInputField keyboard hide suggestion
I added one InputField in scene and mark hideMobileInput=true. When i click on input text ,android keyboard opens up . there i do not want suggestion tab to open. Please refer the image ![alt text][1]...
View ArticleKeep keyboard open when lost focus by clicking background canvas -...
I have a form that contains a few input fields. I want to scroll down the UI while the keyboard is open. UI has a canvas and it's scrollable. But when I touch the canvas while the keyboard open, the...
View ArticleHow to open Custom VR keyboard when interacting with InputField
Hi, I'm using this custom VR keyboard package from the Unity Asset Store: https://assetstore.unity.com/packages/tools/input-management/vrkeys-99222 This keyboard basically detects which key you hit via...
View ArticleGCMouse and GCKeyBoard for Unity Games on IOS 14. Pointer Lock not working
IOS has added support for GCMouse and GCKeyboard (GameController framework) so if you have a Ipad Game, you can use bluetooth mouse and Keyboard with it. Currently It is not supported on unity 3D. I...
View Articlec# - How to manipulate a int by pressing two digits on the numpad?
Hello everyone, i am relatively new to unity so i think this might be a pretty basic question. i have a value between 0 and 50. it is defined as an int. i want to manipulate that value by pressing two...
View ArticleMouse Rotation And Movement Script with Character Controller
I've been working on a game for nearly a week and, being a near-complete noob with lots of programming experience in anything but c#, I'm stuck while making a movement script. This is my current code:...
View ArticleAndroid Keyboard height not working
https://forum.unity.com/threads/keyboard-height.291038/ using(AndroidJavaClass UnityClass = new AndroidJavaClass("com.unity3d.player.UnityPlayer")) { AndroidJavaObject View =...
View ArticleDoes Input.GetAxisRaw always give you the values 1, 0, or -1 when using...
I know joysticks can put out values that are fractions, so is it the same keyboard inputs?,Will Input.GetAxisRaw *always* get you 1 or -1 if you use key inputs? I know with joysticks you can get values...
View ArticleHow would you check if a mobile keyboard is visible and then turn that into a...
I want to trigger an animation when i open the mobile keyboard. If i could just change a bool value depending on the keyboard state. Thanks!
View ArticleHandle keyboard keys beyond KeyCode
I am developing a windows app that needs to interface with a nonstandard keyboard with keys that include: F23, F24, audio-volume-up, and audio-volume-down (i.e. the standard volume keys). The app needs...
View ArticleHow to find out if a button has been released (new input system/gamepad)
My problem is as follows: I currently have an action map setup with a **"Run"-action, "Button"-type**. This "Run"-action has a **"Hold"-interaction** so that it only registers as performed after a...
View ArticleHow to make floating mobile keyboard in mobile game ?
Hi! Iam making multiplayer game where need to input name.And i almost finished game but when i published game in Google Play Console for testing .Tester showed me that for some mobile devices my...
View ArticleHow to you run a game in the background today?
Im making a keyboard soundboard and just wondering how I could run it in the background for fun thanks :)
View ArticleTrigger a key press or macro
So I have the the Next Mind visual cortex sensors and to quickly sum that up its sensors that read the signals from your visual cortex and relay to computer... the developers designed the utilization...
View ArticleLimit camera vertical rotation with keyboard
Hello. I want to rotate the camera around the interacted object with keys. My horizontal rotate works perfectly. But I don't know how to handle vertical rotation. I got this code from [this...
View ArticleSwitching between Inputs
I'm trying to wrap my head around the unity input system, and I've figured out how to directly use inputs, but Im wanting to indirectly use them via the action map. but in doing so I've come to a big...
View ArticleInput.GetKeyDown doesn't work with several keys
For my game, I need to detect the pressing of the comma, period and minus key. Input.GetKeyDown(KeyCode.Minus) Input.GetKeyDown(KeyCode.Period) Input.GetKeyDown(KeyCode.Comma) None these return true...
View Article