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Channel: Questions in topic: "keyboard"
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Issue with GUI.TextArea keyboard on iPhone

Hi, there! When I create application for IPhone I have a issue. Here I create TextArea on the screen. db.taskEdit.stName = GUI.TextArea(Rect(...), db.taskEdit.stName, 250, gsLabelCornerT); When I push...

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How does Input.anyKey work?

How does Input.anyKey work? does it check a single value, or go through and check every key? Given I have the following script: if(Input.anyKey) { if (Input.GetKeyDown (KeyCode.LeftArrow)) { } else if...

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UI button keyboard input into typing game ,UI button keyboard to input to...

Hi, i have followed this tutorial https://www.youtube.com/watch?v=HvMrOoUeqO0&t=627s . I am a little stuck though, I have followed the tutorial and everything works fine but I would like to use...

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Android keyboard input box

HI, i want to close android inputfield input text box at the top of the keyboard. I did try InputField.shouldHideMobileInput and TouchScreenKeyboard.hideInput = true; i need help.. Thanks.. ![alt...

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How to Play Sound on Button Highlight

I want to play a sound when my UI Button is in the Highlight State. My game is using **only Keyboard and Controller inputs,** **no mouse**. Most answers I've seen revolve around the cursor hover event,...

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Default Android Keyboard.

When I click on an InputField, Android shows the Default Keyboard. Is there a way to make it show the NumPad Keyboard by default without using TouchScreenKeyboard.Open() ? Thanks.

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Linux Full screen input doesn't work

I am using Unity 2017.3.1f1 Basically what the title says. When I build for Linux and set it to full screen by default, the game opens and runs, the music is playing, the animations are running, but no...

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How do I make a program that first press button 1 release it and then press...

I want to make the player walk by first pressing one button, let's say "A" then releasing that button and after that pressing another let's say "D". so press "A" release "A" press "D", is one step....

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Unity 2d select game object with keyboard

![alt text][1] ![alt text][2] hey guys, I'm currently learning unity for a school project to build a game about space. The problem that I want to select the plants and align them with their orbit with...

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health script do not work when collision detected

![alt text][1] I wanted to create a health system for my first game it works like this when collision detected and keyboard button pressed the heart is deactivated I don't know what's the problem...

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Get smooth input when Time.timescale == 0

I've run into issue that I cannot **gradually** pan the camera when the game is paused with Keyboard Input. For some reason, Joystick Input returns float values from "GetAxis" even when Timescale is...

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password inputfield on iOS- keyboard type

When the iOS mobile keyboard shows up for a inputfield with password content, the keyboard displays the actual password like "pass123". The inputfield does show the ***** encoding for password, but the...

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curved keyboard

Hello. Is there a way to change my keyboard to a curved keyboard to make it look more three-dimensional in the VR environment?

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How to create a menu with 2 keyboard cursors?

I'm trying to make a character selection screen for a fighting game where player 1 and player 2 can move through the character selection and select the character they want, but I don't know how to make...

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how to get my gui keyboard input work ?

im trying to get my gui button as keyboard input with on click listener it says : Cannot cast from source type to destination type. public class WordInput : MonoBehaviour { public WordManager...

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Just Input English In TouchScreen Keyboard.

hi. I Want To Get Some Text From User With TouchScreen Keyboard. And For Some Reasons, I Don't Want To User Input Anything Except English. How To Do This? Help Please.

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How to simulate a keypress in an onclick button on mobile(android/ios)???

I want to simulate a keyboard key press(ex: R key/Reload) in a button click event on a mobile device(android/ios)? Any one know how to pull of such things??! thanks in advanced

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Detect from which keyboard key was pressed and cancel event

Hello again :) So, i have another question that bother me. Lets say we have 2 keyboards connected: one wired and one wireless. Is there a way to detect from which keyboard key was pressed? And how can...

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How to change Input keyboard

I want to do a menu in which the player can change his keyboard configuration. But how can I change the input ?

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Mobile Keyboard event calls

![alt text][1] [1]: /storage/temp/105480-keyboard-mbile.png I am wanting to play animations when the buttons on the keyboards are pressed. I want this is only for mobile devices for both iOS and...

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