InputField not bringing up the keyboard on IOS
Im making a typing game for iOS but while the InputField works on a normal computer keyboard, it doesn't bring up the touch keyboard when I test it on my phone. Meaning, I can't type anything. What am...
View ArticleNegative on android keyboard
I have a numeric keyboard for my android game but it doesn't allow negatives. Please help!!!
View ArticleHow to get BlueTooth Keyboard Value in the IOS APPS?
I got a Magnetic Bluetooth Sensor.When the Sensor detects a magnetic signal,The Sensor will be Send a Keyboard Value(Space) to the connected devce. Through Google search, and many test. In the IOS...
View ArticleRemoving Android keyboard additional input field?
How could i remove this android input field, i don't what it to show up? ![alt text][1] [1]: /storage/temp/102093-101842-screenshot-20170914-111332.jpg
View ArticleKeyboard not showing up in landscape mode in iOS11
I'm using Unity5.6.2p2, Xcode8.3.3. Currently on the iOS11 devices, when I'm in landscape mode and tap on the input field, the keyboard doesn't show up. Does anyone have the same issue? Thanks!
View ArticleBest Practice Multiple Control Methods
I´ve wondered what the "correct" way to implement keyboard and controller controlls, which the player can switch between, is. I thought that I´d do a script which the controller and keyboard send their...
View ArticleMoving between UI Buttons Using Keyboard Arrows
I'm making a pc game with a simple UI panel which contains like 5 buttons, but I don't want the user to use the mouse to click these buttons. Instead I want him to use keyboard arrows to choose between...
View ArticleCustom keyboard layout for mobile game.
Hi. I want a custom keyboard layout for my game (android and iOS). Currently, using an Input Field, the default keyboard does not give option for **Enter (new line)** key. I have tried different...
View Articlesimple rotate script dont work,Simple rotation control
Hey all i try to expand an existing script using UnityEngine; using System.Collections; public class ExtendedFlycam : MonoBehaviour { /* EXTENDED FLYCAM Desi Quintans (CowfaceGames.com), 17 August...
View Articlerotate an object with keyboard
I read this question http://answers.unity3d.com/questions/794119/how-to-rotate-an-object-around-a-fixed-point-so-it.html and i got the idea but i want to do the same thing but with keyboard how can i...
View Articlekeyborad not show up when user touch textfield on ios11
when user update to ios11, keyborad not show up anymore when user touch textfield, I build it with Unity3d version 2017.1.0. and xcode 9.0.
View ArticleAdd Mobile Android and iOS Emojis
I spent quite some time selecting an engine for my mobile game. I chose Unity for many reasons but I definitely overlooked they had no emoji support. In mobile games first impressions are important. A...
View ArticleAn element with the same key already exists in the dictionary
I was testing an inventory system and ... =-=-= > ArgumentException: An element with the> same key already exists in the> dictionary.>...
View ArticleTouchscreen to Keyboard
I am using the GVR touchscreen process (Using a google cardboard) to trigger buttons on my Canvas. What I would like to do is hook up a keyboard to my Android and be able to click on buttons using my...
View ArticleKeyboard type (qwerty/azerty) detection
Hi, How can I detect, on a script, the type of keyboard: qwerty or azerty? My need is to use the keys to move a character and remap automatically these keys according to the type of keyboard. Thank you...
View ArticleAnimations are not playing with certain directions?
Hello everyone! So I'm trying to get four-way movement with a 3D player character working with both keyboard and controller. The player's Animator is using a 1D blend (0 = idle, 0.5 & -0.5 =...
View ArticleMobile Keyboard event calls
![alt text][1] [1]: /storage/temp/105480-keyboard-mbile.png I am wanting to play animations when the buttons on the keyboards are pressed. I want this is only for mobile devices for both iOS and...
View ArticleHolotoolkit on screen keyboard won't open,Hololens on-screen keyboard won't open
Hi guys, I'm creating an input field for my demo app and use the keyboard from holotoolkit but that doesn't open up. What I've been trying: - Glisse Keyboard prefab into my project - Add Keyboard.cs...
View ArticleControlling program in the background, send help
greetings, Im a-bit stuck , im trying to give my "game" (Its more of a programs i need to control ) input when the window is not selected is this possible and if so how. so far iv tryed just generic...
View ArticleKeyboard Input with a textbox
Hello everyone, I have not been able to find any way to make a 3d text object display the text entered by a keyboard. What I want is this: a user types text over an indefinite number of frames, those...
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