Quantcast
Channel: Questions in topic: "keyboard"
Viewing all articles
Browse latest Browse all 605

Why is keyboard faster than gamepad?

$
0
0
When I use the gamepad/joystick, the character moves correctly, at expected velocity. When I use the keyboard, it's ok only when I press one key at a time, but... Once I press the keys down + left, or up + right, for example, **the character moves much faster than normal**. float moveHorizontal = Input.GetAxis("Horizontal"); float moveVertical = Input.GetAxis("Vertical"); Vector3 movement = new Vector3(moveHorizontal, 0, moveVertical); rigidbody.AddForce (movement * speed * Time.deltaTime, ForceMode.VelocityChange); Any clues as to what could be causing this unwanted speed? Again, the gamepad works perfectly for some reason, only the keyboard causes this error. I imagine someone may have encountered this also as it is based on the Roll-A-Ball tutorial project. Thank you for any ideas on this.

Viewing all articles
Browse latest Browse all 605

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>